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Wildvine Engine
Referencia Doxygen del codigo propio de Wildvine Engine.
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Lista completa de los miembros de Camera, incluyendo todos los heredados:
| Camera() | Camera | |
| FromXM(FXMVECTOR v) | Camera | inline |
| getAspect() const | Camera | inline |
| getFarZ() const | Camera | inline |
| GetForward() const | Camera | inline |
| getFovY() const | Camera | inline |
| getNearZ() const | Camera | inline |
| getPosition() const | Camera | inline |
| getPosition() | Camera | inline |
| getProj() const | Camera | inline |
| GetRight() const | Camera | inline |
| GetUp() const | Camera | inline |
| getView() const | Camera | inline |
| GetViewNoTranslation() const | Camera | inline |
| lookAt(const EU::Vector3 &pos, const EU::Vector3 &target, const EU::Vector3 &up=EU::Vector3(0, 1, 0)) | Camera | |
| m_aspectRatio | Camera | private |
| m_farPlane | Camera | private |
| m_forward | Camera | private |
| m_fovY | Camera | private |
| m_nearPlane | Camera | private |
| m_position | Camera | private |
| m_proj | Camera | private |
| m_right | Camera | private |
| m_up | Camera | private |
| m_view | Camera | private |
| m_viewDirty | Camera | private |
| pitch(float radians) | Camera | |
| setLens(float fovYRadians, float aspectRatio, float nearPlane, float farPlane) | Camera | |
| setPosition(float x, float y, float z) | Camera | |
| setPosition(const EU::Vector3 &pos) | Camera | |
| strafe(float d) | Camera | |
| updateViewMatrix() | Camera | |
| walk(float d) | Camera | |
| yaw(float radians) | Camera | |
| ~Camera()=default | Camera |