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Wildvine Engine
Referencia Doxygen del codigo propio de Wildvine Engine.
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Lista completa de los miembros de EU::Quaternion, incluyendo todos los heredados:
| conjugate() const | EU::Quaternion | inline |
| data() const | EU::Quaternion | inline |
| fromAxisAngle(const Vector3 &axis, float angle) | EU::Quaternion | inlinestatic |
| inverse() const | EU::Quaternion | inline |
| magnitude() const | EU::Quaternion | inline |
| normalize() const | EU::Quaternion | inline |
| operator!=(const Quaternion &other) const | EU::Quaternion | inline |
| operator*(float scalar) const | EU::Quaternion | inline |
| operator*(const Quaternion &other) const | EU::Quaternion | inline |
| operator+(const Quaternion &other) const | EU::Quaternion | inline |
| operator-(const Quaternion &other) const | EU::Quaternion | inline |
| operator==(const Quaternion &other) const | EU::Quaternion | inline |
| Quaternion() | EU::Quaternion | inline |
| Quaternion(float w, float x, float y, float z) | EU::Quaternion | inline |
| rotate(const Vector3 &v) const | EU::Quaternion | inline |
| w | EU::Quaternion | |
| x | EU::Quaternion | |
| y | EU::Quaternion | |
| z | EU::Quaternion |