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Wildvine Engine
Referencia Doxygen del codigo propio de Wildvine Engine.
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Lista completa de los miembros de MeshComponent, incluyendo todos los heredados:
| Component()=default | Component | |
| Component(const ComponentType type) | Component | inline |
| destroy() override | MeshComponent | inlinevirtual |
| getType() const | Component | inline |
| init() override | MeshComponent | inlinevirtual |
| m_index | MeshComponent | |
| m_name | MeshComponent | |
| m_numIndex | MeshComponent | |
| m_numVertex | MeshComponent | |
| m_skyVertex | MeshComponent | |
| m_type | Component | protected |
| m_vertex | MeshComponent | |
| MeshComponent() | MeshComponent | inline |
| render(DeviceContext &deviceContext) override | MeshComponent | inlinevirtual |
| update(float deltaTime) override | MeshComponent | inlinevirtual |
| ~Component()=default | Component | virtual |
| ~MeshComponent()=default | MeshComponent | virtual |