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Unity HDRP Product Visualizer 1.0.0
Interactive 3D product showcase built with Unity 6 and HDRP
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Data container that pairs a brand label material with an aluminium cap material. More...
Public Attributes | |
| string | variantName |
| Human-readable brand name shown in the on-screen UI. | |
| Material | labelMaterial |
| HDRP/Lit material applied to slot 0 (the printable label area). | |
| Material | capMaterial |
| HDRP/Lit material applied to slot 1 (the aluminium top and bottom caps). | |
Data container that pairs a brand label material with an aluminium cap material.
Instances of this class are authored in the Inspector or populated at edit-time by ProductVisualizerSetup. Each variant corresponds to one physical brand (Coca-Cola, Pepsi, etc.).
Definition at line 16 of file CanMaterialSwapper.cs.
| Material CanVariant.capMaterial |
HDRP/Lit material applied to slot 1 (the aluminium top and bottom caps).
Shared across all variants — high metallic, high smoothness.
Definition at line 27 of file CanMaterialSwapper.cs.
| Material CanVariant.labelMaterial |
HDRP/Lit material applied to slot 0 (the printable label area).
Typically has _BaseColorMap set to the brand artwork texture.
Definition at line 23 of file CanMaterialSwapper.cs.
| string CanVariant.variantName |
Human-readable brand name shown in the on-screen UI.
Definition at line 19 of file CanMaterialSwapper.cs.