12 D3D11_RASTERIZER_DESC rasterizerDesc = {};
13 rasterizerDesc.FillMode = D3D11_FILL_SOLID;
14 rasterizerDesc.CullMode = D3D11_CULL_BACK;
15 rasterizerDesc.FrontCounterClockwise =
false;
16 rasterizerDesc.DepthBias = 0;
17 rasterizerDesc.SlopeScaledDepthBias = 0.0f;
18 rasterizerDesc.DepthBiasClamp = 0.0f;
19 rasterizerDesc.DepthClipEnable =
true;
20 rasterizerDesc.ScissorEnable =
false;
21 rasterizerDesc.MultisampleEnable =
false;
22 rasterizerDesc.AntialiasedLineEnable =
false;
28 ERROR(
"Rasterizer",
"init",
"CHECK FOR CreateRasterizerState()");
Declara la API de DeviceContext dentro del subsistema Core.
void RSSetState(ID3D11RasterizerState *pRasterizerState)
Configura el Rasterizer State actual.