Wildvine Engine
Referencia Doxygen del codigo propio de Wildvine Engine.
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WildvineEngine.cpp
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1
6#include "BaseApp.h"
7
8//--------------------------------------------------------------------------------------
9// Entry point to the program. Initializes everything and goes into a message processing
10// loop. Idle time is used to render the scene.
11//--------------------------------------------------------------------------------------
12int WINAPI
13wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow) {
14 BaseApp app;
15 return app.run(hInstance, nCmdShow);
16}
17
18
Declara la API de BaseApp dentro del subsistema Core.
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
Coordina el ciclo de vida principal de Wildvine Engine.
Definition BaseApp.h:48
int run(HINSTANCE hInst, int nCmdShow)
Ejecuta el bucle principal de la aplicacion.
Definition BaseApp.cpp:26